+30% additional Sentry Damage, -50% non-Sentry Active Skill damage
Isomorphic Arms
Minions gain the Main-Hand Weapon's bonuses.
+30% additional Spell Damage for Minions when wielding a Wand or Tin Staff
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
Alchemist
Select Core Talent 1
Source
+50%Sealed Mana Compensation for Spirit Magus Skills
+30% additional Origin of Spirit Magus Effect
Spirit Magi +30% additional Empower Skill Effect
Contingency
+1.5% Life Regeneration Speed for every 2% of Life lost
+1.5% Mana Regeneration Speed for every 2% of Mana lost
Empower
The number of Max Spirit Magi In Map is 1
+85% additional Spirit Magus Skill Damage
Select Core Talent 2
Battle Trumpet
-10% additional Minion Attack and Cast Speed
Spirit Magi +50% chance to use an Enhanced Skill
Panacea
Restoration Skills: +100% restoration effect
Restoration Effect from Restoration Skills cannot be removed
Talons of Abyss
For every 20Growth a Spirit Magus has, it deals +1% additional damage
For every 40Growth a Spirit Magus has, it +1% additional Ultimate Attack and Cast Speed
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Machinist
Select Core Talent 1
Boss
+1 to Max Summonable Synthetic Troops
+10% additional Minion Damage
Heat Up
+30% additional Sentry Damage if Sentry Skill has been cast recently
-30% additional Sentry Start Time
Rally
Synthetic Troop Minions summoned at a time +1
+20% additional Minion Damage
Select Core Talent 2
Burning Aggression
Gains 20 point(s) of Command every 2s when there is a Boss within 10m
Co-resonance
+25% additional Sentry Damage
Attack Speed bonus and 100% of additional bonus are also applied to Attack Sentries' Cast Frequency
Cast Speed bonus and 100% of additional bonus are also applied to Spell Sentries' Cast Frequency
United Stand
-5% additional damage taken for every nearby Synthetic Troop Minion within 10m
-10% Minion aggressiveness
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Steel Vanguard
Select Core Talent 1
Reflection
+5% additional damage for each type of Aura you are affected by
Minions +5% additional damage for each type of Aura they are affected by
Resistance
+3% Max ElementalResistance
+15%Elemental Resistance
Curtain
+40% additional Barrier Shield
Select Core Talent 2
Knowledgeable
+10 Empower Skill Level
+10 Defensive Skill Level
Poison Immunity
+5%Max Erosion Resistance
Converts 25% of Physical Damage and Elemental Damage taken to Erosion Damage
Kinetic Conversion
100% chance to gain a Barrier for every 5m you move
Refreshes Barrier when gaining Barrier
-40% additional Barrier Shield
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
God of Might
Select Core Talent 1
Elimination
Attacks eliminate enemies under 18% Life on hit
Burnout
+24% additional Fire Damage
+20% Fire Resistance for enemies suffering Severe Injury for 1s
Tenacity
+100% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
Max Tenacity Blessing Stacks +1
Select Core Talent 2
Great Strength
-10% Attack Speed
+30% additional Attack Damage
+30% additional Ailment Damage dealt by attacks
Fueling
Damage ignores enemy Fire Resistance
Blazing Fire
+20% additional Fire DoT Damage
Inflicts 10 Affliction when dealing Fire Damage. Cooldown: 0.1s
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
Onslaughter
Select Core Talent 1
Momentum
+30% additional Attack Damage for the next Main Skill every 0.5s. Refreshes the interval on defeat.
Arcane
Converts 100% of Mana Cost to Life Cost
+20% additional Max Life
Sacrifice
Changes the base effect of Tenacity Blessing to: +8% additional damage
Select Core Talent 2
No Lose Ends
+50% additional Attack Damage at Low Life
Your Max Energy Shield is fixed at 0
Life Path
Double Life Regain
Life Regain is only effective when Life is lower than 50%
Survival Will
+100% additional Life Regeneration Speed when at Low Life
Restores 1% Life per second within 2s after taking a hit, stacking up to 15 times
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
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24
The Brave
Select Core Talent 1
Judgment
+100% chance for Attacks to inflict Paralysis on hit
+20% additional Critical Strike Damage against Paralyzed enemies
Resolve
+4% additional Armor per stack of Tenacity Blessing owned
Joined Force
Off-Hand Weapons do not participate in Attacks while Dual Wielding
Adds 60% of the damage of the Off-Hand Weapon to the Main-Hand Weapon
Select Core Talent 2
Well Matched
Deals up to +25% additional Attack Damage to enemies in proximity, and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this damage reduces as the distance from the enemy grows
Ember Armor
+25%Armor Effective Rate for Non-Physical Damage
Formless
Warcry is cast immediately
+25% additional Melee Damage
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Warlord
Select Core Talent 1
Wildfire
+100% additional Fire Damage against Low Life enemies
Minions deal +100% additional Fire Damage against Low Life enemies
Sweep
Gains +10% Skill Area per 1 enemy defeated recently, up to 100%
Rock
+3% Fire Penetration for every stack of Tenacity Blessing
Select Core Talent 2
True Flame
When an enemy is Ignited, 60% of the DoT Damage additional bonus from Affliction is also applied to your Fire Hit Damage
Focused Strike
Area skills deal up to 32% additional damage to enemies at the center
Minions' Area Skills deal up to 32% additional damage to enemies at the center
Starfire
+1Ignite limit
+30%Ignite Duration
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
God of War
Select Core Talent 1
Cohesion
+50% additional Critical Strike Rating for the next Main Skill used every 1s
Brutality
+25% additional Physical Damage
-1% additional Elemental Damage for every 5 level(s).
Determined
Upon taking fatal damage, you have a 50% chance to keep at least 1 Life
Select Core Talent 2
Automatic Upgrade
+20% Attack and Spell Block Chance
+5% Attack and Spell Block Chance for every attack Blocked recently. Stacks up to 5 time(s)
Instant Smash
+80% additional Trauma Damage dealt by Critical Strikes
Endless Fervor
Have Fervor
+12%Fervor effect
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
Ranger
Select Core Talent 1
Fluke
Critical Strikes have the Lucky effect while having at least 50Fervor Rating
Gravity
+20% additional Melee Damage
Melee Skill has reversed knockback direction
Shooting Arrows
+20% additional Projectile Damage
+50%Knockback distance
Select Core Talent 2
Keep It Up
When triggering a Critical Strike, gains the following buff for the next 4s: +8% additional damage and -25% Critical Strike Rating on Critical Strike. Interval: 0.5s
Impending
Every 0.25s, +6% additional damage taken for enemies within 10m. Stacks up to 5 times
Rapid Shots
Projectile Damage increases with the distance traveled, dealing up to +35% additional damage to Distant enemies
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
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24
Ronin
Select Core Talent 1
Sprinkle
30% chance for Melee Skills to have +30% Skill Area
+18% additional Melee Damage
Defensiveness
+25%Block Ratio
Blocks an additional 100 damage
Centralize
Gains additional Fervor Rating equal to 25% of the current Fervor Rating on hit. Cooldown: 0.3s
Consumes half of current Fervor Rating when hit. -0.8% additional damage per 1 point consumed
Select Core Talent 2
Tradeoff
+25% additional Attack Speed when Dexterity is no less than Strength
+25% additional Attack Damage when Strength is no less than Dexterity
Full Defense
+25% additional Defense gained from Shield
-1% additional DoT Damage taken for every 1% Block Ratio
Falling Leaves
-20% additional damage for Weapons
+40% additional Attack Damage
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Shadowdancer
Select Core Talent 1
Blunt
+24% additional Physical Damage
Enemies +20%Injury Buffer
Continuum
+350 Spell Critical Strike Rating for 4s on attack Critical Strike
Ambition
Gains 10 points of Fervor Rating when hitting an Elite
Gains Fervor when there are enemies Nearby
Select Core Talent 2
Open Wounds
+50%Trauma Duration when inflicting Trauma on Trauma enemies
+125% Critical Strike Damage against Traumatized enemies
Minions +125% Critical Strike Damage against Traumatized enemies
Hair-trigger
+2% additional damage of a skill for every 7 points of Fervor Rating when the skill is triggered
Versatile
For every Attack Skill cast recently, +9% additional Spell Damage, stacking up to 3 time(s)
+25% additional Attack Damage if you have hit a target with a Spell recently
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Goddess of Deception
Select Core Talent 1
Plague
100% chance for DoT Damage to spread to targets in Proximity
+10% DoT Damage Duration
Mixture
Convert 99% of Elemental Damage to Erosion Damage
+99% chance to Paralyze the target when dealing damage to enemies
Windwalk
Within 2s after you deal DoT Damage, +25% additional DoT Damage. This effect cannot stack
Select Core Talent 2
Subtle Impact
Blur gains an additional effect: +25% additional DoT Damage
Forbidden Power
+40% additional Erosion Damage
-15%Elemental Resistance
Poisoned Relief
+25%injury buffer
-15% additional damage taken at Low Life
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
Psychic
Select Core Talent 1
Affliction
+10Affliction inflicted per second
+30% additional Affliction effect
Holiness
-95% Cursed Effect
-20% additional damage taken from Cursed enemies
Daze
Blur gains an additional effect: +40% crowd control effects and +20% additional Ailment Damage
Select Core Talent 2
More With Less
+30% additional DoT Damage
-10% additional DoT Damage Duration
Verbal Abuse
You can cast 1 additional Curses
+10% curse effect
Reap Purification
Additionally settles25% of the remaining total damage when Reaping, then removes all of the target's DoT Damage
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Shadowmaster
Select Core Talent 1
Dirt
+15% additional Erosion Damage
15% additional damage applied to Life
Ward
Adds 13% of Sealed Mana as Energy Shield
Stealth Stab
-20% additional damage taken while Blur is active
+25% additional damage for 3s after Blur ends
Select Core Talent 2
Beyond Cure
Upon inflicting damage, +3% additional Erosion Damage for every stack of Wilt the enemy has, up to +30%
Twisted Belief
+4 Erosion Skill Level
-2Elemental Skill Level
Life Conversion
100% of the Max Life bonus is also applied to Max Mana
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Warlock
Select Core Talent 1
Prelude
Using a Non-Main Skill will make the next Main Skill deal +25% additional damage. The effect can not stack
Vile
Duration of Ailments caused by Critical Strikes is doubled
For every +3% Critical Strike Damage, +1% additional Ailment Damage
Indifference
+2 all skills' level
Select Core Talent 2
Off The Beaten Track
+4 Support Skill Level
Support Skill's Mana Multiplier is fixed at 95%.
Dirty Tricks
Guaranteed to inflict all types of Ailment on hit
Upon inflicting damage, +6% additional damage for every type of Ailment the enemy has (multiplies)
Stab In The Back
While Blur is active, loses Blur after casting a Main Skill, and the skill deals +35% additional damage
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Goddess of Hunting
Select Core Talent 1
Perception
+100% chance to gain 1 stacks of Agility Blessing on hit
Max Agility Blessing Stacks +1
Electrocute
+50%Numbed chance
+20% additional Lightning Damage
Flicker
+50% additional Cooldown Recovery Speed for Mobility Skills
+25% additional Attack and Cast Speed for Mobility Skills
Select Core Talent 2
Rushed
+30% additional damage if you have recently moved more than 5m
Impermanence
-40% additional min damage
+40% additional max damage
Flash of Brilliance
Spell Damage will not further reduce Evasion by default
+20% additional Evasion
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
Bladerunner
Select Core Talent 1
Conductive
Changes the base effect of Numbed to: +10% additional damage taken
Static
+35% additional Attack Speed to the first non-channeled attack made after stopping. If this attack is a Multistrike, the buff extends until the Multistrike ends
+35% Minion Attack and Cast Speed while the player is standing still
Transition
50% chance for this skill to deal +16% additional damage when casting a skill
25% chance for this skill to deal +32% additional damage when casting a skill
10% chance for this skill to deal +80% additional damage when casting a skill
Select Core Talent 2
Queer Angle
You and Minions deal Lucky Damage against Numbed enemies
Quick Advancement
Multistrikes deal 55% increasing damage
Minions' Multistrikes deal 55% increased damage with each strike
Waiting Attack
Consumes all Agility Blessing every 2s. For each stack consumed, +5% additional damage in the next 2s
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Druid
Select Core Talent 1
Cultivation
+3% Cast Speed for each skill recently used, stacking up to 15 times
Stability
Restores 5% of Life when Regaining Life
Restores 5% of Energy Shield while Regaining Energy Shield
Calm
-30% additional damage taken at the Low Life and Low Energy Shield
+25% additional damage taken at Full Life.
Select Core Talent 2
Acquaintance
+30% chance to trigger the Main Spell Skill 1 additional time when using it
Rebirth
Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
Nowhere to Be Found
+8% Movement Speed for every stack of Agility Blessing you have\nMovement Speed is fixed when this effect is active
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Marksman
Select Core Talent 1
Gale
45% of Projectile Speed bonus is also applied to the additional damage bonus
Mind Flow
+5% additional damage every 0.3s, stacking up to 8 time(s) and resetting after taking a hit
Euphoria
+4% additional Evasion for every stack of Agility Blessing
Select Core Talent 2
Three Birds with One Stone
Projectile Quantity +2
Parabolic Projectile Splits quantity +2
+10% additional Projectile Damage
Master Escapist
+1 Max Deflection stacks
Gains 1 stacks of Deflection on Evasion
Close Range Fire
Projectiles deal up to +35% additional damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Goddess of Knowledge
Select Core Talent 1
Beacon
+2 Max Spell Burst
Chilly
+100% chance to gain 1 stack of Focus Blessing on hit
Max Focus Blessing Stacks +1
Winter
Deals +1% additional damage to an enemy for every 2 points of Frostbite Rating the enemy has
Select Core Talent 2
Insight
+30% additional Spell Damage
+25% additional Skill Cost
Burning Touch
Immune to Frostbite
+20% additional Cold and Fire Damage
Preparation
Gains 1 stack(s) of Focus Blessing for every 6% Mana consumed. Interval: 0.3s
-50% additional Focus Blessing Duration
+25% additional Cast Speed at Max Focus Blessings
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
Arcanist
Select Core Talent 1
Frostbitten
+20% additional damage against Frozen enemies
Inflicts Frostbite and 100Frostbite Rating when dealing Cold Damage to an enemy for the first time
Mana
20% of damage is taken from Mana before life
+12% additional Max Mana
Full Load
+40% additional damage for the next skill when Mana reaches the max
Select Core Talent 2
Extreme Coldness
Frostbite and Frostbite Rating will continue to be inflicted on Frozen enemies
After Freeze ends, Frostbite and all Frostbite Rating will no longer be removed. +20% of the retained Frostbite Rating
-25% additional Freeze Duration
Frozen Lotus
+25% additional Cold Damage
-100% additional Skill Cost when Mana is lower than 15%
Mind Focus
Changes the base effect of Focus Blessing to: Adds Cold Damage equal to 0.8% of Max Mana to Attacks and Spells
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Elementalist
Select Core Talent 1
Focus
Max Channeled Stacks +2
+5% additional damage for every +1 additional Max Channeled Stack(s)
Adaptation
Converts 25% of Physical Damage taken to random Elemental Damage
+4% Max ElementalResistance
Translucent
+20% additional Lightning Damage if you have dealt Fire Damage recently
+20% additional Cold Damage if you have dealt Lightning Damage recently
+20% additional Fire Damage if you have dealt Cold Damage recently
Select Core Talent 2
Quick Ritual
Min Channeled Stacks +1
+20% additional damage Channeled Skills
Peculiar Vibe
+50% chance to inflict Elemental Ailment
+25% additional damage against enemies with Elemental Ailment
Penetrating
Elemental Skill Ignores Armor
+30% additional Physical Damage taken
Tree: 0
Total: 0/115
0
3
6
9
12
15
18
21
24
Magister
Select Core Talent 1
Bunch
Max Focus Blessing Stacks +1
+3% additional Spell Damage per stack of Focus Blessing owned
Inner Side
Doubled Energy Shield Regain
Shell
+30% additional Max Energy Shield
Your Max Life is set to 100
Select Core Talent 2
Play Safe
100% of the bonuses and additional bonuses to Cast Speed is also applied to Spell Burst Charge Speed
-50% additional damage for skills that are not cast by Spell Burst
Barrier of Radiance
Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy Shield Charge Speed
Mind Blade
+30% additional Spell Damage when not wielding a Wand or Tin Staff
Tree: 0
Total: 0/115
0
3
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24
Talent Tree Panel Notes
Priority Divinity Slate Setup
Select Recommended Legendary Slates
A Corner of Divinity
<Legendary Medium Talent>
<Legendary Medium Talent>
Fallen Starlight
<Micro Talent>
<Micro Talent>
<Micro Talent or Medium Talent>
<Medium Talent>
God's Footsteps
<Talent - New God>
+15% Talent effect of this slate for every other God's Footsteps in the same row/column. Main Talents will not be affected.
Last God Has Gone Far
<Talent - New God>
<Medium Talent - New God>
<Core Talent>
Devours Six Gods Talents of the adjacent slates
Last God's Revelation
Devours the Medium Talents on the adjacent slate above. +10% new god Talent effect for the adjacent slate below for each one devoured. The Core Talent will not be affected.
Last God's Tears
<Medium Talent - New God>
+10% new god Talent effect for the adjacent slates. Main Talents will not be affected.
Pedigree of Gods
<Micro Talent or Medium Talent>
<Micro Talent or Medium Talent>
<Medium Talent or Lv.1 Main Talent>
<Lv.2 Main Talent>
Residence of Stars
Copies the Medium Talents on the adjacent slate to this slate. Unable to copy Legendary Medium Talents.
Space Rift
Copies the Medium Talents on the adjacent slate on the left to this slate
Sparks of Moth Fire
Copies the last Talent on the adjacent slate above to this slate. Unable to copy the Core Talent.
When Sparks Set the Prairie Ablaze
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
God of Machines Talents
God of Might Talents
God of War Talents
Goddess of Hunting Talents
Goddess of Knowledge Talents
Goddess of Deception Talents
New God Talents
Pedigree Core Talents
Divinity Slates Panel Notes
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